Sonic Adventure 2 - Death Chamber - m4 (No joystick + Cruise Control DOWN) - 4:32.39
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If Egg Quarters is where you first learn the joy of playing no joystick, cruise control down, then Death Chamber is where you throw away all the joy and replace it with something else. I dont really know what, just probably not something very nice.
For one, the stage itself is twice as big, while you only get another 2 minutes of time on mission 4. Sure you dont have the patrol robots getting in your way, but neither do you have a predictable linear circuit that you can just keep going around until you find the keys. Oh, and you also have hourglass doors, which put on even more time pressure.
And did I mention Death Chamber is a lot less flat than Egg Quarters? Some way or another youre going to spend some time climbing up things, and of course when the cruise control is on down, thats a lot harder than it needs to be. The camera also has a penchant for not wanting to squeeze in between you and a wall when you get some short distance away from the wall, so just grabbing it can be troublesome. Theres even a few places where the camera wont respond to L or R at all! Close to the end, with about 1:00 left on the clock, the entryway to the red room is just such a place, and in addition Knuckles just wants to push against the boxes right there rather than punch them down, which was nearly a run breaker until I got the right timing.
Only a few layouts are realistically completable within the 5:00 limit, and then theres the matter of actually making good on one that is. To hell with quality, you just take whatever you can get when trying this stuff. Good luck. |
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